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Wednesday, 23 January 2013

Future Ops Online Premium V.1.0.64

https://play.google.com/store/apps/details?id=net.RealDefinition.FutureOpsOnlinePremium



Due to a motherboard dying over the weekend,there was no update, updates will now resume.
Now supporting tablet controls.
Please use the email link on this page when you have issues or questions, there's too many comments to keep up with sorry, visit the forums to request greater details to any current or upcoming features http://www.realdefinition.net/forums
Premium Supporters will soon be able to create private password protected servers.
Survival MMO Mode is planned to be similar to DayZ and War Z, however its under heavy reconstruction right now, many features had to be disabled in order to optimize them for mobile devices, more buildings must be simplified.

A Multiplayer First Person Shooter with up to 44 Players in Survival MMO, Team Deathmatch and Capture The Point game modes.
Air Vehicles allow you to play Mobile FPS games like never before, this game aims to be your mobile battlefield.
Please always update your game, if there are server side changes, then a new server version is created that is only accessible by the newest version of the game, which is why it looks like there are no servers online.
1-22-2013
v.1.0.64
- Added Blood Option (Kindle & Nook tablet requirement)
v.1.0.63
- Quality based adjustments.
- Bug Fixes.
1-17-2013
v.1.0.62
- The New Weapons are now available for everyone
- Zombie visibility distance is now based on quality
- Improved Outpost Safe Distance and Display
- Corrected the "Create Server" menu when switching servers
- UI fix for Samsung Galaxy Y/Ace/Mini
1-16-2013
v.1.0.61
- Quality Scales Shooting
1-15-2013
v.1.0.59
- Added 5 new types of weapons to MMO, CTP & TDM
- Stats now clear after joining a different server
- Smoke/Blood is now based on quality
- Added more zombies
1-14-2013 v.1.0.58 - Added Menu Scale slider to menu and options, Added HUD scale, HUD offset, and look sensitivity to the options menu.
1-13-2013 v.1.0.57 - Added Quality Settings to Login and Options Menu.
1-13-2013 v.1.0.56 - Fixed max players letting users in full servers, Removed unused shaders, textures and models, Loading times are once again improved.
1-12-2013 v.1.0.55 - Reduced loading time, reduced ram usage, cook shaders on load and many other shader optimizations, fixed a few errors.
1-11-2013 v.1.0.54 - Re-added zombies to TDM and CTP for Infested Mountains, You no longer take damage in the Allied Outpost and Outpost Distance Display.
1-10-2013 v.1.0.53 - Fix for Galaxy Ace, Y, & Mini.
1-9-2013 v.1.0.51 - Rebuilt the Survival MMO map, Added item pickups, added placeholder building, several performance optimizations all over.
1-6-2013 v.1.0.50 - Fixed Login menu not showing.
1-6-2013 v.1.0.49 - Survival MMO Mode is replacing Coop for now, added Capture The Point to Infested Jungle Map, Added vehicles to both modes.
1-5-2013 v.1.0.47 - Optimized zombies and players for slower devices, several other performance optimizations.
1-4-2013 v.1.0.46 - Re-textured Infested Jungle, Optimized zombies even more, camera distance cutoff for performance, walking upwards on air fixed.
1-3-2013 v.1.0.45 - Fixed the COOP map, Adjusted Chat button, Added Health display, optimized zombies more.
1-1-2013 v.1.0.43 - COOP Mode now available to everyone, more zombies have been added.
12-31-2012 v.1.0.40 - Added Coop Mode testing for Premium Supporters, added a close game button to the menu, Adjusted Looking Sensitivity, and more bug fixes.
12-19-2012 v.1.0.37 - Added a scroll bar to the server list.
12-15-2012 v.1.0.35 - Fixed Weapons Glitch after dying.
12-14-2012 v.1.0.33 - Improved Weapon Model, Added Music option to login screen.

SCREENSHOTS BELOW








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